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AI-Assisted Presentation Skills Training

Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Applying Virtual Reality to Virtual Teaching and Learning in Traditional Chinese Medicine Education (Orthopedics and Trauma)

Co-Creating the Future of Education: A Student Partnership Project

Design-Led STEM for Creative Innovations

Developing Graduate Attributes through the Application of Coaching Theory

Development and Formation of Structured Whole Person Development Programme in the Self-Financing Post-secondary Institutions

Development of a Web-based Remote Laboratory for Science and Engineering Students (科學與工程教育遙距實驗室)

Enhancing the Students’ Job-readiness by Developing an Electronic Teaching and Learning Kit (e-JR kit) with Industry Involvement (04/QESS/2022)

Enhancing Video Lecturing through Interactive Video Activities and Video Analytics

Establishing a Shared Quality Assurance Framework and Standards for Online Learning and Teaching in a Hong Kong Context

Exploring the Student Experience with AI-Generated Content in Learning

Integrating Co-Teaching Across Disciplines: A Multifaceted Study on Carbon Footprint within General Education Courses

Knowlearn: Evaluating Cross-Subjects Interactive Learning by Deploying Knowledge Graph and Large Language Model

Knowledge Transfer and Pedagogical Innovation: The International Virtual Network of HKBU SCE

Online or Offline or Both? The Support of Blended Learning

Promoting Wellbeing and Whole Person Development: Leadership and Intrapersonal Development Curriculum at PolyU

Unlocking Success: A Digital Archive Showcasing Exemplary Student Works During COVID-19

Virtual Reality (VR): Transforming Sustainable Education