Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Co-Designing Child Rights and Safeguarding Educational Experiences for Pre-Service Teachers and Caregivers in Vulnerable Populations

Design Thinking for Full Scale Prototyping in Studio Based Learning

Development and Formation of Structured Whole Person Development Programme in the Self-Financing Post-secondary Institutions

Digital Design House – A Cloud Online E-learning Platform for Collaborative Product Development

Enhancing Ethnic-Minority Students’ Writing Skills through GenAI: The WISE Framework

Enhancing Learning Strategies and Attitudes: The Role of PALSI in CityUHK’s Educational Ecosystem

Establishing a Shared Quality Assurance Framework and Standards for Online Learning and Teaching in a Hong Kong Context

Gamification for Self-Regulation: Exploring the Impact of Personalized Performance Feedback in Massive Open Online Courses

Global Citizenship Education for a Better World in the ESL Classroom

Kindergarten To Primary Transition – Supporting Children’s Well-Being

Pushing Beyond Reality: Enhancing Health Sciences Education through Immersive Active Learning

The Development and Implementation of “Students as Partners” through a University-Wide Supporting Community of Practice

The Value Co-creation Process and Practices – A Case Study of Gerontechnology Education at Lingnan University