Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Co-creation of CLIL Assessment through Disciplinary Communities of Practice

Development and Formation of Structured Whole Person Development Programme in the Self-Financing Post-secondary Institutions

FITE-IICA: Developing an AI Platform to Promote University Students’ Reflective Capacity

From Language Learning to Language Teaching: The Effect and Affect of Teaching English/Chinese as a Service-Learning Experience

Immersive Technologies in Higher Education: What’s Next?

Unified for Change: ​Interdisciplinary Efforts in a​ Sustainability Education Community of Practice ​at HKUST