Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Co-creation of CLIL Assessment through Disciplinary Communities of Practice

Development and Formation of Structured Whole Person Development Programme in the Self-Financing Post-secondary Institutions

Digital Design House – A Cloud Online E-learning Platform for Collaborative Product Development

Empowering Innovation and Entrepreneurship Learning and Community Building through Interactive Digital Case Research Videos Hub

Enhancing Ethnic-Minority Students’ Writing Skills through GenAI: The WISE Framework

FITE-IICA: Developing an AI Platform to Promote University Students’ Reflective Capacity

From Language Learning to Language Teaching: The Effect and Affect of Teaching English/Chinese as a Service-Learning Experience

From Nurturing Digital Citizenship to Advocating Digital Ethics and Responsibility

Global Citizenship Education for a Better World in the ESL Classroom

Immersive Technologies in Higher Education: What’s Next?

Introduction to Teaching and Learning with Chatbots Powered by Student-In-the-Loop Knowledge Bases

Knowledge Transfer and Pedagogical Innovation: The International Virtual Network of HKBU SCE

Partnering with Students in Climate Education HKU Climate Ambassadors: Desert Service-Learning Trip in Mainland China

Pushing Beyond Reality: Enhancing Health Sciences Education through Immersive Active Learning

The Development and Implementation of “Students as Partners” through a University-Wide Supporting Community of Practice

Unified for Change: ​Interdisciplinary Efforts in a​ Sustainability Education Community of Practice ​at HKUST