Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Building a Community of Practice on Design Thinking: Cultivating Collaborative Innovation

Co-creation of CLIL Assessment through Disciplinary Communities of Practice

Design Thinking for Full Scale Prototyping in Studio Based Learning

Development and Formation of Structured Whole Person Development Programme in the Self-Financing Post-secondary Institutions

Digital Design House – A Cloud Online E-learning Platform for Collaborative Product Development

Empowering Innovation and Entrepreneurship Learning and Community Building through Interactive Digital Case Research Videos Hub

Enhancing Ethnic-Minority Students’ Writing Skills through GenAI: The WISE Framework

FITE-IICA: Developing an AI Platform to Promote University Students’ Reflective Capacity

From Language Learning to Language Teaching: The Effect and Affect of Teaching English/Chinese as a Service-Learning Experience

From Nurturing Digital Citizenship to Advocating Digital Ethics and Responsibility

Global Citizenship Education for a Better World in the ESL Classroom

Immersive Technologies in Higher Education: What’s Next?

Internvision – Virtual Reality Dual-Platform System for Internship Training – Success Factors From an Idea To Envisaging Your Future Profession

Introduction to Teaching and Learning with Chatbots Powered by Student-In-the-Loop Knowledge Bases

Knowledge Transfer and Pedagogical Innovation: The International Virtual Network of HKBU SCE

Partnering with Students in Climate Education HKU Climate Ambassadors: Desert Service-Learning Trip in Mainland China

Pushing Beyond Reality: Enhancing Health Sciences Education through Immersive Active Learning

The Development and Implementation of “Students as Partners” through a University-Wide Supporting Community of Practice

Unified for Change: ​Interdisciplinary Efforts in a​ Sustainability Education Community of Practice ​at HKUST