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A Generative-AI Platform for Subject Specific Intelligent Tutoring Systems

Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Co-creation of CLIL Assessment through Disciplinary Communities of Practice

Co-Designing Child Rights and Safeguarding Educational Experiences for Pre-Service Teachers and Caregivers in Vulnerable Populations

Development and Formation of Structured Whole Person Development Programme in the Self-Financing Post-secondary Institutions

Enhancing Learning Strategies and Attitudes: The Role of PALSI in CityUHK’s Educational Ecosystem

FITE-IICA: Developing an AI Platform to Promote University Students’ Reflective Capacity

From Language Learning to Language Teaching: The Effect and Affect of Teaching English/Chinese as a Service-Learning Experience

From Nurturing Digital Citizenship to Advocating Digital Ethics and Responsibility

Gamification for Self-Regulation: Exploring the Impact of Personalized Performance Feedback in Massive Open Online Courses

Global Citizenship Education for a Better World in the ESL Classroom

Harness the Power of Student-Staff Partnership when Designing an International Service-Learning Project

IICA Project Updates – Inter-Institutional Implementation of Interactive Pedagogical Program for In-Person and Remote Learners to Enhance the Sustainability Education Programs Development

Immersive Technologies in Higher Education: What’s Next?

Kindergarten To Primary Transition – Supporting Children’s Well-Being

Knowledge Transfer and Pedagogical Innovation: The International Virtual Network of HKBU SCE

Unified for Change: ​Interdisciplinary Efforts in a​ Sustainability Education Community of Practice ​at HKUST

Virtual Reality (VR): Transforming Sustainable Education