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A Generative-AI Platform for Subject Specific Intelligent Tutoring Systems

AI-Assisted Presentation Skills Training

Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Co-Creating the Future of Education: A Student Partnership Project

Design-Led STEM for Creative Innovations

Developing a Co-designer ChatGPT Platform to Support Instructors in Their Course Design

Development of a Web-based Remote Laboratory for Science and Engineering Students (科學與工程教育遙距實驗室)

Educating Socially Responsible *Global* Citizens: Service-Learning as a Vehicle for Internationalization

Enhancing the Students’ Job-readiness by Developing an Electronic Teaching and Learning Kit (e-JR kit) with Industry Involvement (04/QESS/2022)

Enhancing Video Lecturing through Interactive Video Activities and Video Analytics

Establishing a Shared Quality Assurance Framework and Standards for Online Learning and Teaching in a Hong Kong Context

Exploring the Student Experience with AI-Generated Content in Learning

FITE-IICA: Developing an AI Platform to Promote University Students’ Reflective Capacity

Immersive Technologies in Higher Education: What’s Next?

Integrating Co-Teaching Across Disciplines: A Multifaceted Study on Carbon Footprint within General Education Courses

Knowlearn: Evaluating Cross-Subjects Interactive Learning by Deploying Knowledge Graph and Large Language Model

Online or Offline or Both? The Support of Blended Learning

Unlocking Success: Exploring Effective Strategies for Flipped Learning and Teaching in Higher Education

Virtual Reality (VR): Transforming Sustainable Education