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Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Building a Community of Practice on Design Thinking: Cultivating Collaborative Innovation

Developing a Co-designer ChatGPT Platform to Support Instructors in Their Course Design

Developing Research-Based Learning and Teaching (Rblt) in a Digital Age: Engaging University Students in an Interdisciplinary Smart Energy Community Research in Hong Kong

Developing University Instructors’ Discipline-Specific Professional Generative AI Competence

Educational Support for d/hh Students in Tertiary Education

Enhancing Video Lecturing through Interactive Video Activities and Video Analytics

Exploring “Correlation Does Not Imply Causation” in Introductory Statistics

FITE-IICA: Developing an AI Platform to Promote University Students’ Reflective Capacity

From Nurturing Digital Citizenship to Advocating Digital Ethics and Responsibility

Future-Proofing Business Education: A Proposal for AI Integration With Blended Learning

How To Blend in Preservation of Cultural Heritage Into Pre-Internship Training – An Exemplar From a VR Simulation of Internvision

iLearn English – The Development of an English Learning Mobile Application and its Sustainability

Immersive Technologies in Higher Education: What’s Next?

Internvision – Virtual Reality Dual-Platform System for Internship Training – Success Factors From an Idea To Envisaging Your Future Profession

Knowledge Transfer and Pedagogical Innovation: The International Virtual Network of HKBU SCE

Media Innovations: AI and Cloud Solutions for Social Engagement to An Experimental Course

Multi-Faceted Approach to Promote Ocean Literacy and Public Stewardship for Coral Conservation

Unified for Change: ​Interdisciplinary Efforts in a​ Sustainability Education Community of Practice ​at HKUST

Unlocking Success: A Digital Archive Showcasing Exemplary Student Works During COVID-19