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Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Applying Virtual Reality to Virtual Teaching and Learning in Traditional Chinese Medicine Education (Orthopedics and Trauma)

Co-Creating the Future of Education: A Student Partnership Project

Developing a Co-designer ChatGPT Platform to Support Instructors in Their Course Design

Developing Graduate Attributes through the Application of Coaching Theory

Developing University Instructors’ Discipline-Specific Professional Generative AI Competence

Development and Formation of Structured Whole Person Development Programme in the Self-Financing Post-secondary Institutions

Enhancing Video Lecturing through Interactive Video Activities and Video Analytics

FITE-IICA: Developing an AI Platform to Promote University Students’ Reflective Capacity

From Nurturing Digital Citizenship to Advocating Digital Ethics and Responsibility

Future-Proofing Business Education: A Proposal for AI Integration With Blended Learning

Immersive Technologies in Higher Education: What’s Next?

Unlocking Success: A Digital Archive Showcasing Exemplary Student Works During COVID-19