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AI-Assisted Presentation Skills Training

Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Design-Led STEM for Creative Innovations

Developing Graduate Attributes through the Application of Coaching Theory

Development and Formation of Structured Whole Person Development Programme in the Self-Financing Post-secondary Institutions

Development of a Web-based Remote Laboratory for Science and Engineering Students (科學與工程教育遙距實驗室)

Digital Design House – A Cloud Online E-learning Platform for Collaborative Product Development

Enhancing the Students’ Job-readiness by Developing an Electronic Teaching and Learning Kit (e-JR kit) with Industry Involvement (04/QESS/2022)

Enhancing Video Lecturing through Interactive Video Activities and Video Analytics

Knowledge Transfer and Pedagogical Innovation: The International Virtual Network of HKBU SCE

Online or Offline or Both? The Support of Blended Learning

Promoting Wellbeing and Whole Person Development: Leadership and Intrapersonal Development Curriculum at PolyU

Pushing Beyond Reality: Enhancing Health Sciences Education through Immersive Active Learning

Unlocking Success: A Digital Archive Showcasing Exemplary Student Works During COVID-19

Virtual Reality (VR): Transforming Sustainable Education