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Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

CityU Tiger Programme: Empowering Elite Students to Reach New Height of Excellence

Development and Formation of Structured Whole Person Development Programme in the Self-Financing Post-secondary Institutions

Digital Design House – A Cloud Online E-learning Platform for Collaborative Product Development

Enhancing the Students’ Job-readiness by Developing an Electronic Teaching and Learning Kit (e-JR kit) with Industry Involvement (04/QESS/2022)

Enhancing Video Lecturing through Interactive Video Activities and Video Analytics

Pushing Beyond Reality: Enhancing Health Sciences Education through Immersive Active Learning