Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Design Thinking for Full Scale Prototyping in Studio Based Learning

Digital Design House – A Cloud Online E-learning Platform for Collaborative Product Development

Enhancing Ethnic-Minority Students’ Writing Skills through GenAI: The WISE Framework

Enhancing Learning Strategies and Attitudes: The Role of PALSI in CityUHK’s Educational Ecosystem

Enhancing the Students’ Job-readiness by Developing an Electronic Teaching and Learning Kit (e-JR kit) with Industry Involvement (04/QESS/2022)

Establishing a Shared Quality Assurance Framework and Standards for Online Learning and Teaching in a Hong Kong Context

Gamification for Self-Regulation: Exploring the Impact of Personalized Performance Feedback in Massive Open Online Courses

Global Citizenship Education for a Better World in the ESL Classroom

Internvision – Virtual Reality Dual-Platform System for Internship Training – Success Factors From an Idea To Envisaging Your Future Profession

Kindergarten To Primary Transition – Supporting Children’s Well-Being

Knowledge Transfer and Pedagogical Innovation: The International Virtual Network of HKBU SCE

Pushing Beyond Reality: Enhancing Health Sciences Education through Immersive Active Learning

The Development and Implementation of “Students as Partners” through a University-Wide Supporting Community of Practice

The Value Co-creation Process and Practices – A Case Study of Gerontechnology Education at Lingnan University

Virtual Reality (VR): Transforming Sustainable Education