Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Design Thinking for Full Scale Prototyping in Studio Based Learning

Establishing a Shared Quality Assurance Framework and Standards for Online Learning and Teaching in a Hong Kong Context

Internvision – Virtual Reality Dual-Platform System for Internship Training – Success Factors From an Idea To Envisaging Your Future Profession

The Value Co-creation Process and Practices – A Case Study of Gerontechnology Education at Lingnan University