Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Building a Community of Practice on Design Thinking: Cultivating Collaborative Innovation

Design Thinking for Full Scale Prototyping in Studio Based Learning

FITE-IICA: Developing an AI Platform to Promote University Students’ Reflective Capacity

Immersive Technologies in Higher Education: What’s Next?

Internvision – Virtual Reality Dual-Platform System for Internship Training – Success Factors From an Idea To Envisaging Your Future Profession

Unified for Change: ​Interdisciplinary Efforts in a​ Sustainability Education Community of Practice ​at HKUST