Filter Presentations
Filter Presentations

Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Design Thinking for Full Scale Prototyping in Studio Based Learning

FITE-IICA: Developing an AI Platform to Promote University Students’ Reflective Capacity

From Language Learning to Language Teaching: The Effect and Affect of Teaching English/Chinese as a Service-Learning Experience

From Nurturing Digital Citizenship to Advocating Digital Ethics and Responsibility

Immersive Technologies in Higher Education: What’s Next?