Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Enhancing Learning Strategies and Attitudes: The Role of PALSI in CityUHK’s Educational Ecosystem

FITE-IICA: Developing an AI Platform to Promote University Students’ Reflective Capacity

Gamification for Self-Regulation: Exploring the Impact of Personalized Performance Feedback in Massive Open Online Courses

Immersive Technologies in Higher Education: What’s Next?

Kindergarten To Primary Transition – Supporting Children’s Well-Being