A Generative-AI Platform for Subject Specific Intelligent Tutoring Systems

Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Enhancing Learning Strategies and Attitudes: The Role of PALSI in CityUHK’s Educational Ecosystem

Establishing a Shared Quality Assurance Framework and Standards for Online Learning and Teaching in a Hong Kong Context

FITE-IICA: Developing an AI Platform to Promote University Students’ Reflective Capacity

From Nurturing Digital Citizenship to Advocating Digital Ethics and Responsibility

Gamification for Self-Regulation: Exploring the Impact of Personalized Performance Feedback in Massive Open Online Courses

Global Citizenship Education for a Better World in the ESL Classroom

Harness the Power of Student-Staff Partnership when Designing an International Service-Learning Project

IICA Project Updates – Inter-Institutional Implementation of Interactive Pedagogical Program for In-Person and Remote Learners to Enhance the Sustainability Education Programs Development

Immersive Technologies in Higher Education: What’s Next?

Knowledge Transfer and Pedagogical Innovation: The International Virtual Network of HKBU SCE

The Value Co-creation Process and Practices – A Case Study of Gerontechnology Education at Lingnan University

Unified for Change: ​Interdisciplinary Efforts in a​ Sustainability Education Community of Practice ​at HKUST

Virtual Reality (VR): Transforming Sustainable Education