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A Generative-AI Platform for Subject Specific Intelligent Tutoring Systems

Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Co-creation of CLIL Assessment through Disciplinary Communities of Practice

FITE-IICA: Developing an AI Platform to Promote University Students’ Reflective Capacity

Gamification for Self-Regulation: Exploring the Impact of Personalized Performance Feedback in Massive Open Online Courses

Harness the Power of Student-Staff Partnership when Designing an International Service-Learning Project

Immersive Technologies in Higher Education: What’s Next?

Unified for Change: ​Interdisciplinary Efforts in a​ Sustainability Education Community of Practice ​at HKUST