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Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Applying Virtual Reality to Virtual Teaching and Learning in Traditional Chinese Medicine Education (Orthopedics and Trauma)

Co-Creating the Future of Education: A Student Partnership Project

Developing a Co-designer ChatGPT Platform to Support Instructors in Their Course Design

Developing Research-Based Learning and Teaching (Rblt) in a Digital Age: Engaging University Students in an Interdisciplinary Smart Energy Community Research in Hong Kong

Developing University Instructors’ Discipline-Specific Professional Generative AI Competence

Enhancing Video Lecturing through Interactive Video Activities and Video Analytics

FITE-IICA: Developing an AI Platform to Promote University Students’ Reflective Capacity

From Nurturing Digital Citizenship to Advocating Digital Ethics and Responsibility

Future-Proofing Business Education: A Proposal for AI Integration With Blended Learning

Immersive Technologies in Higher Education: What’s Next?

Knowledge Transfer and Pedagogical Innovation: The International Virtual Network of HKBU SCE

Unified for Change: ​Interdisciplinary Efforts in a​ Sustainability Education Community of Practice ​at HKUST

Unlocking Success: A Digital Archive Showcasing Exemplary Student Works During COVID-19