Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Developing Graduate Attributes through the Application of Coaching Theory

Developing Research-Based Learning and Teaching (Rblt) in a Digital Age: Engaging University Students in an Interdisciplinary Smart Energy Community Research in Hong Kong

Digital Design House – A Cloud Online E-learning Platform for Collaborative Product Development

Enhancing Ethnic-Minority Students’ Writing Skills through GenAI: The WISE Framework

Enhancing Video Lecturing through Interactive Video Activities and Video Analytics

Global Citizenship Education for a Better World in the ESL Classroom

Pushing Beyond Reality: Enhancing Health Sciences Education through Immersive Active Learning

Unified for Change: ​Interdisciplinary Efforts in a​ Sustainability Education Community of Practice ​at HKUST

Unlocking Success: A Digital Archive Showcasing Exemplary Student Works During COVID-19