Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Developing Research-Based Learning and Teaching (Rblt) in a Digital Age: Engaging University Students in an Interdisciplinary Smart Energy Community Research in Hong Kong

Digital Design House – A Cloud Online E-learning Platform for Collaborative Product Development

Enhancing Video Lecturing through Interactive Video Activities and Video Analytics

Pushing Beyond Reality: Enhancing Health Sciences Education through Immersive Active Learning

Unified for Change: ​Interdisciplinary Efforts in a​ Sustainability Education Community of Practice ​at HKUST

Unlocking Success: A Digital Archive Showcasing Exemplary Student Works During COVID-19