AI-Assisted Presentation Skills Training

Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Design-Led STEM for Creative Innovations

Developing Research-Based Learning and Teaching (Rblt) in a Digital Age: Engaging University Students in an Interdisciplinary Smart Energy Community Research in Hong Kong

Development of a Web-based Remote Laboratory for Science and Engineering Students (科學與工程教育遙距實驗室)

Digital Design House – A Cloud Online E-learning Platform for Collaborative Product Development

Enhancing the Students’ Job-readiness by Developing an Electronic Teaching and Learning Kit (e-JR kit) with Industry Involvement (04/QESS/2022)

Enhancing Video Lecturing through Interactive Video Activities and Video Analytics

Harness the Power of Student-Staff Partnership when Designing an International Service-Learning Project

Impact of Edu-Metaverse on Motivation, Cognitive Benefits and Learning Outcomes

Interprofessional Healthcare Education: A Community of Practice

Knowledge Transfer and Pedagogical Innovation: The International Virtual Network of HKBU SCE

Online or Offline or Both? The Support of Blended Learning

Pushing Beyond Reality: Enhancing Health Sciences Education through Immersive Active Learning

Unified for Change: ​Interdisciplinary Efforts in a​ Sustainability Education Community of Practice ​at HKUST

Unlocking Success: A Digital Archive Showcasing Exemplary Student Works During COVID-19

Virtual Reality (VR): Transforming Sustainable Education