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AI-Assisted Presentation Skills Training

Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Applying Virtual Reality to Virtual Teaching and Learning in Traditional Chinese Medicine Education (Orthopedics and Trauma)

Co-Creating the Future of Education: A Student Partnership Project

Design-Led STEM for Creative Innovations

Development of a Web-based Remote Laboratory for Science and Engineering Students (科學與工程教育遙距實驗室)

Digital Design House – A Cloud Online E-learning Platform for Collaborative Product Development

Enhancing the Students’ Job-readiness by Developing an Electronic Teaching and Learning Kit (e-JR kit) with Industry Involvement (04/QESS/2022)

Enhancing Video Lecturing through Interactive Video Activities and Video Analytics

Knowlearn: Evaluating Cross-Subjects Interactive Learning by Deploying Knowledge Graph and Large Language Model

Knowledge Transfer and Pedagogical Innovation: The International Virtual Network of HKBU SCE

Online or Offline or Both? The Support of Blended Learning

Promoting Cross-Institutional Collaboration Through Interprofessional Education: Forging Alliances in Healthcare Education

Pushing Beyond Reality: Enhancing Health Sciences Education through Immersive Active Learning

The Development and Implementation of “Students as Partners” through a University-Wide Supporting Community of Practice

Unlocking Success: A Digital Archive Showcasing Exemplary Student Works During COVID-19

Virtual Reality (VR): Transforming Sustainable Education