Application of Digital Human in the Metaverse platform – “Learningverse” for Learning and Teaching

Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Developing a Co-designer ChatGPT Platform to Support Instructors in Their Course Design

Enhancing Video Lecturing through Interactive Video Activities and Video Analytics

FITE-IICA: Developing an AI Platform to Promote University Students’ Reflective Capacity

Immersive Technologies in Higher Education: What’s Next?

Leveraging Metaverse for Promoting Data Security and Privacy Awareness

Unified for Change: ​Interdisciplinary Efforts in a​ Sustainability Education Community of Practice ​at HKUST