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Application of Digital Human in the Metaverse platform – “Learningverse” for Learning and Teaching

Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Developing a Co-designer ChatGPT Platform to Support Instructors in Their Course Design

Developing University Instructors’ Discipline-Specific Professional Generative AI Competence

Enhancing the Students’ Job-readiness by Developing an Electronic Teaching and Learning Kit (e-JR kit) with Industry Involvement (04/QESS/2022)

Enhancing Video Lecturing through Interactive Video Activities and Video Analytics

FITE-IICA: Developing an AI Platform to Promote University Students’ Reflective Capacity

From Nurturing Digital Citizenship to Advocating Digital Ethics and Responsibility

Future-Proofing Business Education: A Proposal for AI Integration With Blended Learning

Global Citizenship Education for a Better World in the ESL Classroom

Immersive Technologies in Higher Education: What’s Next?

Kindergarten To Primary Transition – Supporting Children’s Well-Being

Knowledge Transfer and Pedagogical Innovation: The International Virtual Network of HKBU SCE

Leveraging Metaverse for Promoting Data Security and Privacy Awareness

Unlocking Success: A Digital Archive Showcasing Exemplary Student Works During COVID-19