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AI-Assisted Presentation Skills Training

Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Co-Creating the Future of Education: A Student Partnership Project

Collaborative Effort to Establish Best Practices of Programme Articulation Process and Academic Advising to Senior Year Admission Students

Educating Socially Responsible *Global* Citizens: Service-Learning as a Vehicle for Internationalization

Enhancing Video Lecturing through Interactive Video Activities and Video Analytics

Gamification for Self-Regulation: Exploring the Impact of Personalized Performance Feedback in Massive Open Online Courses

Harness the Power of Student-Staff Partnership when Designing an International Service-Learning Project

Impact of Edu-Metaverse on Motivation, Cognitive Benefits and Learning Outcomes

Knowlearn: Evaluating Cross-Subjects Interactive Learning by Deploying Knowledge Graph and Large Language Model

Unified for Change: ​Interdisciplinary Efforts in a​ Sustainability Education Community of Practice ​at HKUST