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AI-Assisted Presentation Skills Training

Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Applying Virtual Reality to Virtual Teaching and Learning in Traditional Chinese Medicine Education (Orthopedics and Trauma)

Co-Creating the Future of Education: A Student Partnership Project

Collaborative Effort to Establish Best Practices of Programme Articulation Process and Academic Advising to Senior Year Admission Students

Developing Research-Based Learning and Teaching (Rblt) in a Digital Age: Engaging University Students in an Interdisciplinary Smart Energy Community Research in Hong Kong

Educating Socially Responsible *Global* Citizens: Service-Learning as a Vehicle for Internationalization

Enhancing Video Lecturing through Interactive Video Activities and Video Analytics

Gamification for Self-Regulation: Exploring the Impact of Personalized Performance Feedback in Massive Open Online Courses

Harness the Power of Student-Staff Partnership when Designing an International Service-Learning Project

Impact of Edu-Metaverse on Motivation, Cognitive Benefits and Learning Outcomes

Knowlearn: Evaluating Cross-Subjects Interactive Learning by Deploying Knowledge Graph and Large Language Model

Media Innovations: AI and Cloud Solutions for Social Engagement to An Experimental Course

Unified for Change: ​Interdisciplinary Efforts in a​ Sustainability Education Community of Practice ​at HKUST

Unlocking Success: A Digital Archive Showcasing Exemplary Student Works During COVID-19