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Application of Virtual Reality Technology and Gamification Pedagogy for the delivery of Animal Dissection, Anatomy and Physiology Education in Science

Developing Research-Based Learning and Teaching (Rblt) in a Digital Age: Engaging University Students in an Interdisciplinary Smart Energy Community Research in Hong Kong

Enhancing the Students’ Job-readiness by Developing an Electronic Teaching and Learning Kit (e-JR kit) with Industry Involvement (04/QESS/2022)

Enhancing Video Lecturing through Interactive Video Activities and Video Analytics

Interprofessional Healthcare Education: A Community of Practice

Knowledge Transfer and Pedagogical Innovation: The International Virtual Network of HKBU SCE

Media Innovations: AI and Cloud Solutions for Social Engagement to An Experimental Course

Unified for Change: ​Interdisciplinary Efforts in a​ Sustainability Education Community of Practice ​at HKUST

Unlocking Success: A Digital Archive Showcasing Exemplary Student Works During COVID-19